Friday, April 13, 2012

The wizards familiar...

[:1]Familiar

Creates a companion that accompanies the Wizard, attacking enemies for X-X damage. This companion cannot be targeted or damaged by enemies!

If it doesn't take a chunk of XP away.....

Only positive here \o/

http://d3db.com/pc/wizard|||Wonder how it looks like...|||Oooh, so now we have Hydras and Familiars. Kewl.|||i am curious about runes in this shill. change the beast type or just what it does? i would love 6 different familiars all doing different things.|||Heh, I can just picture a Familiar that flies to the target and slows it. Will be the most annoying thing ever in PvP.|||Would be a DnD thing.

I'll be happy with my ice-mephit that'll spit little iceballs that slows/damages enemies

Quite simlar to the D2 Act3 merc, only looking 'cool' instead of a eunoch.|||Yeah, they could do a lot with familiars. Maybe animals, elementals, spirits, and/or beasts. Would there ever be a reason to not get a familiar?|||If a familiar sucks up XP I'm not getting one...Well, maybe on LVL 60.|||Mongrels don't suck up experience and I don't think the Familiar will, too.

It probably won't too a TON of damage and if your only goal is to run around with it and let him kill things for you, you'll take forever and a day, or die trying.

Also, they could make it so that he only attacks when you attacks and if you are idle he does nothing.|||that site is amazing, i'v been searching for an up2date-database like that like forever! thanks for the link, very much appreciated!

No comments:

Post a Comment