Saturday, April 21, 2012

Wizard Summoning - Page 3

OK, God created the world with machines of progress, topic closed.|||There is a magic summoner class already, the Witch Doctor.|||Quote:








There is a magic summoner class already, the Witch Doctor.




really need to see the rest of his tree before i label him a summoner. i suspect he will get more/different summons but until we see more who knows how he will play|||Nothing dumbs down gameplay on a fragile offensive caster like a summonable tank, probably the most boring form of crowd control ever conceived of. I'm hoping D3 keeps the uninteresting fire-and-forget skills to a minimum.|||Quote:








Nothing dumbs down gameplay on a fragile offensive caster like a summonable tank, probably the most boring form of crowd control ever conceived of. I'm hoping D3 keeps the uninteresting fire-and-forget skills to a minimum.




Your opinion. I like summons as meatshields. Played a duo summoner in Titan Quest. :P|||Quote:




Nothing dumbs down gameplay on a fragile offensive caster like a summonable tank, probably the most boring form of crowd control ever conceived of. I'm hoping D3 keeps the uninteresting fire-and-forget skills to a minimum.




Who says tanks have to be boring drones? Something as simple a primitive RTS structure of commanding the tank could greatly spice up summoner gameplay. Not that I want Wizards to have any summons, but I could see a secondary interface for a summoning class to increase the complexity of summon use (for people who don't want to bother, there could always be the "mindless drone doing your generic bidding" setting)|||Quote:








Who says tanks have to be boring drones? Something as simple a primitive RTS structure of commanding the tank could greatly spice up summoner gameplay. Not that I want Wizards to have any summons, but I could see a secondary interface for a summoning class to increase the complexity of summon use (for people who don't want to bother, there could always be the "mindless drone doing your generic bidding" setting)






As long as it isn't similar to Ragnarok's 'Program your own AI' thing, that was so wide open to abuse.|||Something easy like, mark minions with mouse, point at which monster to attack, finished. Nothing fancy needed and would improve gameplay in areas where you want to focus on bosses and forget about the minions.|||I personally think the Mirror Images rock for summoning, and plan to build my eventual character around this (Granted they deal damage, of course)

In Diablo 1, you had the Golemn Spell, which was VERY Potent, even at Lvl 1

In Diablo 2, you had Act 2 Defense Hirelings, which made enemies stand still

In Diablo 3, you have...

|||In diablo 3, you have mirror image and slow time. Though not a "complete" replacement, those spells can give you the time to cast enough spells to get rid of your enemies.

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