Saturday, April 21, 2012

Disintegrate mechanics - Page 2

But it does less damage, costs more mana, and hits less people. But since I don't want to hijack the thread anymore, I'll leave it at that. Will be balanced more in beta anyway.|||The most effective way to use Disintegrate is to keep it in a straight line of monsters. Waving it around had little effect at Blizzcon, like moving a burning match below your fingers fast. The damage stacks but it's minimal if the monsters are hit for less than a 1 second.

At any rate it wasn't as powerful as seen in the official gameplay movie, the characters in the demo were buffed for the level of the dungeon but not so much. That's why I can't answer your 2nd question, I don't believe anyone got to use Disintegrate with Mana Brust because it was hard to get enough levels for them both to be useable (impossible probably).|||Quote:








But it does less damage, costs more mana, and hits less people. But since I don't want to hijack the thread anymore, I'll leave it at that. Will be balanced more in beta anyway.




Guys, remember the Wizard got a passive skill which adds damage to frozen enemies. Like a sinergy in Diablo2.

And I think to freeze enemies is better than to silence them.

We need to see the final damage of both spells when the skills and the passives are maxed.|||Shattering Ice

Passive Skill

Description: Enemies take 2 extra points of damage while frozen.

Max Rank: 15

With it all the way down at the bottom of the page I'd forgotten it was there. Doesn't look like much damage in that build. Wonder if it'll be viable to base a build around freezing as much as possible with crits and letting this do its work.

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