Saturday, April 21, 2012

teleport through walls?

I remember in d2, even though i no longer play, that you could blindly tele through walls to pass the map or level very quickly if you know where your going... like a meph run for instance.

do you guys think this is going to be the case for the wizzard? Obviously this gave the sorc in d2 a huge advantage when doing boss runs.

Thanks

Manabanana |||As far as we know, based on the videos Blizzard has released, teleport will be LoS only, no wall jumping.|||hmm that would kinda defeat of the name eh? Teleport? I guess it should be called small time jump or something eh but who knows i really hope that you can at least go into areas you already explored. I mean the whole purpose of teleporting is to cover ground faster isnt it?

i was always a sorc guy in d2 because of her ability to blow past all those enemys you really didnt want to deal with especially when you were so much more powerful than them it was just a waste of time.

I guess time will tell

Manabanana|||Who knows, since runes will be there to customize skills you may very well be able to pass through walls with the correct skill rune. It doesn't seem that it is an innate ability judging from the way it's used in the game play videos.|||The point of teleport was to act as a defense skill to get distance for the sorc. It's intended use was not to skip entire dungeons to go kill the boss for loot. They are simply making teleport more like it was intended to be.|||Quote:








The point of teleport was to act as a defense skill to get distance for the sorc. It's intended use was not to skip entire dungeons to go kill the boss for loot. They are simply making teleport more like it was intended to be.




and it woulld be very time consuming to do boss runs. if you remember, soso could tele, but her problem been that she was weaker then other chars ( classic any way ) and to do some damage you should have one tree build, which corupted sorc with immunes that were.... erm....immune|||According to Blizz they want to make this game more about area clearing than boss running, so not being able to teleport through walls would be perfectly fine for that |||Quote:








According to Blizz they want to make this game more about area clearing than boss running, so not being able to teleport through walls would be perfectly fine for that




and what regarding looooooot? |||What about loot? It's not like monsters don't drop loot in D2 if that's what you mean |||Quote:








I mean the whole purpose of teleporting is to cover ground faster isnt it?




Nope, the purpose of Teleport in D3 according to Blizz is to create some distance between the wizard and his/her enemies or escape when surrounded ... or even use it as an offensive skill like shown in gameplay Vid ... but certainly not for skipping through levels

No comments:

Post a Comment