Friday, April 13, 2012

Energy Twister rune effect?

[:1]Found this wizard skill + rune description from a blizzcon '10 play-through. The writer called it "tornado" but I think it could be Energy Twister, checked the wiki but found no rune effect description so here it is:


Quote:




During the game, at any time I was in danger or cornered I just used two tornados and when they combined they made a giant tornado killing anything in its path. This is where the runes in each skill come into play. I had an Indigo Rune Rank 2 on my Tornado skill and it enhanced it by giving it a �Combine Attack.� When two tornadoes come together they make one big tornado. This was a very handy skill to have.




Source: http://nerdreactor.com/2010/10/22/di...lass-revealed/

Can anyone who played the blizzcon demo confirm?|||LOL "nerdreactor" sounds amazing.

Well i doubt this info is true because we never heard of it before from anyone who played wiz, also i dont think flux could miss a thing like that.

But in case it is true im going to change my mind about that skill xDD

Also, please notice this guy is talking about barb's MANA, mana gone long time ago for barbs, isnt it?|||I can confirm this from my Blizzcon experience.

Rune effects are:

Trail nearby enemy

2 nados become 1 big 1 if combined

multiple smaller nados (if i recall)

low ap cost nado

Thats all i remember, but I played d3 more than anyone because I skipped all lines and played for 45min per sitting.|||Heh, trail nearby enemies.... Since they're all coming towards you they'll be sucked in or is there some form of A.I.?

IF Encounter_Tornado

A.I. > 100

THEN dodge tornado

ELSE

...

ENDIF

|||well nados are like in d2, they dont really go in a straight line, and they miss alot unless u spam.|||Thanks Furades for the info

Trail enemies sounds good since I could never hit anything with twister or charged bolts in D2

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